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Contests, Games, and Gamification in Libraries
Contests, Games, and Gamification in Libraries
Where: Four Points Sheraton Hotel and Conference Center
1125 Boston Providence Turnpike
Norwood, Massachusetts
Directions
When: Thursday, June 6, 2013
9:00 am - 3:30 pm
Note: Registration starts at 7:30am
Workshop Organizer: Laura Hanlan of Worcester Polytechnic Institute
Registration Fee:
NERCOMP Member: $130
Non-Member: $260
Event Overview
Spend a day immersed in games. How and why are libraries incorporating serious educational games, game-like elements (i.e. gamification), and game collections and events into their services, outreach, and instruction programs? Hear perspectives from faculty affiliated with the nationally renowned interactive media & game development programs at Becker College and Worcester Polytechnic Institute. Librarians from around the New England region will participate in two panels on which they will share experiences, best practices, policies, and great ideas in games collections, educational library games, and gaming events planning.
SIG Attendees will leave with:
• An understanding of and examples of serious education games and how they can be successfully applied in libraries and other informal learning environments.
• An understanding of games and gamification and how they relate to libraries.
• Strategies for starting or maintaining game collections in libraries.
• Ideas of next steps on how to develop fun and educational gaming activities and events in attendees’ libraries.
THIS EVENT HAS BEEN CANCELLED.
Event Disclaimer:
NERCOMP reserves the right to use any photographs or other mechanical recordings taken at NERCOMP events in promotional materials. No mechanical recordings of any kind may be used at NERCOMP events without the prior written consent of NERCOMP organizers and presenters. The views and opinions expressed at NERCOMP events do not necessarily reflect those of NERCOMP, nor does NERCOMP make any representation regarding the information presented at NERCOMP events.