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Games for Teaching and Learning: Interactive Fiction

Speaker: Michael Hilborn

Michael is the Associate Director of Academic Technology Development at Harvard University, where he leads a team of software engineers who implement and maintain web applications for teaching and learning. Michael has had an interest in Interactive Fiction since he first started playing the game, Zork, when he was ten years old. He has continued playing and writing all sorts of Interactive Fiction since then, and has authored an award-winning game, ‘The Life (and Deaths) of Doctor M.’


Speaker: Dana Milstein

Dana is the Academic Technology Specialist for the Humanities at Yale University, where she consults with faculty, staff, and campus centers on technology-enhanced learning and digital pedagogy through a humanities lens. She also teaches humanities and interdisciplinary courses for Regent University and the New York Institution of Technology. 
 

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