Meetings Stub Page [mx-stub]
Designing Immersive Empathy 360-VR Experiences: An Experiential, Facilitated Approach
7:30am - 9:00am Coffee & Registration
9:00am - 9:15am Welcome & Overview of the Day
Speakers:
Roxann Riskin, Learning Experience Design Learner Coach, Novo Ed
Randall Rode, Director of IT Partner Relationship and Development, Yale University
9:15am - 10:00am Immersing Students in Empathy: What Does it Look Like and What are the Implications
Speaker: Dr. Milena Batanova, Research and Evaluation Manager, Harvard University
Empathy is complicated. It consists of multiple components with multiple antecedents and consequences that have multiple implications -- for the self and society. The case will be made that empathy, despite its barriers and issues, is a much needed social-emotional skill that requires honest reflections and deep connections. Issues and implications will be discussed in the context of VR and the higher education teaching landscape.
10:00am-10:15am Break
10:15am - 11:10am Panel Session
Panelists:
Dr. Justin Berry, Artist, Yale University VR-Media
Philip Levine, Founder, Cold Flame Studios- Fear and 360-VR Technologies
We will discuss the design and construction of virtual reality experiences, with a focus on picking the right tools for creating your experience. Additionally, we will discuss a few already completed experiences and the choices that went into their production.
11:10am- 12:00pm Narrative 4 Introduction to the Story Exchange
Speaker: Lee Keylock, Director of Global Programs, Narrative 4.com
Narrative 4, is a global organization that fosters empathy by breaking down barriers and shattering stereotypes through the exchange of stories across the world.
12:00pm - 1:00pm Lunch
1:00pm - 2:15pm Narrative 4 & Story Exchange Activity Begins
Speaker: Lee Keylock, Director of Global Programs, Narritive 4.com
In this session you will become part of a greater narrative by participating in the story exchange- highlighting the need to integrate empathetic, social and emotional learning opportunities more deliberately into classrooms (thus improving positive school climate) in order to increase a student’s academic potential and desire to learn.
2:15pm - 3:00pm Debriefing/ Reviewing Empathy Senarios and 360 -VR Empathy Story Design & Update 360-VR Platform Resource
An opportunity to discuss your experiences throughout the day and share feedback. Information about resources will also be provided.
3:00pm End